Samsung Galaxy Tab as Home Watcher remote control (video) originally appeared on Engadget on Mon, 27 Sep 2010 06:58:00 EDT. Please see our terms for use of feeds.
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Samsung Galaxy Tab as Home Watcher remote control (video) originally appeared on Engadget on Mon, 27 Sep 2010 06:58:00 EDT. Please see our terms for use of feeds.
Permalink |DST SYSTEMS DISCOVER FINANCIAL SERVICES DIODES INORATED DIEBOLD
If you’re in a place every day, then you’ve probably made note where the escape routes are, especially where those lighted EXIT signs are. But, if you’re in a place you’re unfamiliar with, and something happens where you need to escape, then finding those things could be easier said than done. That’s why the designers of the LED Escape Light won a Liteon Award for their design, which is meant to make escaping from danger easier, and safer.
The concept design is meant to make it so that if you’re escaping, you can pull one of the LED-equipped “bars” from the housing, and then use it directly to not only light your way, but also use it as a portable mapping system. There’s a built-in projector in each bar, which is used to project a map out in front of you, showing not only where the exit is, but where you are in relation to that exit. The portable LED electric torch may look like an encased flare, but it isn’t.
It’s designed by a bunch of different designers, including Li-Yu Chiao, Cheng-Cheng Chun and Ming-DaYang. The housing makes it easy for those in a danger, unfamiliar location to run by the case and grab a stick. There’s no word on how the item will be powered while it’s mounted on a wall, or how we’ll fix the whole “try and find an LED Escape Light Station,” which will probably pop up, but if we can get these into enough places, and hung pretty much everywhere, then we shouldn’t have anything to worry about.
[via Yanko Design]
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Permalink | | Email this | CommentsHON HAI PRECISION IND. HYNIX SEMICONDUCTOR INFOSYS TECHNOLOGIES INTERNATIONAL BUSINESS MACHINES
Filed under: Fun, Games, Time-Wasters
Look at the screenshot. Do you see how, on the top part, there's a landmine to my right? I'm not very close to it, though, so I can still pick up a bit of speed and jump over it.
Now look at the bottom of the screenshot and see the reflection. I'm actually right on top of a landmine there and if I move even a couple of pixels over to the right, I'm done for.
This is the basic premise of Visible III. It's very, very easy to die. I constantly had to stop in place and look at both halves of the screen before attempting anything. It's not just the traps, either. Sometimes the walls are shaped differently on each of the two parts of the screen -- which makes the game part brain teaser and part platformer. Like most other platformers I enjoy, respawning is fast here and you don't lose a lot when you die. There are multiple checkpoints on each level, and you respawn at the last checkpoint whenever you die.
Reflection isn't everything here, though; there are lasers, which you avoid by becoming invisible (by holding down Shift). But you can't be invisible forever. There's a bar that rapidly runs out when you're invisible, so you need to be quick. The same goes for scaling walls and grabbing the ceiling. It's possible (and sometimes vital), but only for a short while.
Visible III is a challenging, confusing platformer - Time-Waster originally appeared on Download Squad on Tue, 21 Sep 2010 15:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsFiled under: Fun, Games, Time-Wasters
Look at the screenshot. Do you see how, on the top part, there's a landmine to my right? I'm not very close to it, though, so I can still pick up a bit of speed and jump over it.
Now look at the bottom of the screenshot and see the reflection. I'm actually right on top of a landmine there and if I move even a couple of pixels over to the right, I'm done for.
This is the basic premise of Visible III. It's very, very easy to die. I constantly had to stop in place and look at both halves of the screen before attempting anything. It's not just the traps, either. Sometimes the walls are shaped differently on each of the two parts of the screen -- which makes the game part brain teaser and part platformer. Like most other platformers I enjoy, respawning is fast here and you don't lose a lot when you die. There are multiple checkpoints on each level, and you respawn at the last checkpoint whenever you die.
Reflection isn't everything here, though; there are lasers, which you avoid by becoming invisible (by holding down Shift). But you can't be invisible forever. There's a bar that rapidly runs out when you're invisible, so you need to be quick. The same goes for scaling walls and grabbing the ceiling. It's possible (and sometimes vital), but only for a short while.
Visible III is a challenging, confusing platformer - Time-Waster originally appeared on Download Squad on Tue, 21 Sep 2010 15:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsSummary: Emphasizing the post-process nature of the available tools on Android. Too bad we can't edit the false headline.